Progress Update

Hi everyone!

Wow! A long time has passed since the last update I published on Cerynitii. I think the COVID pandemic affected us all. But do not worry though, Cerynitii is still a valid project although the release date has been pushed due to a number of reasons, one of these reasons is the fact that there is another puzzle game being currently developed for the Android platform, but the main reason is that it was decided to make the Cerynitii experience even bigger and richer (say three or four times bigger!) and this is taking even more time than was previously planned as many things were taken back to the drawing board.

Cerynitii will have a much deeper story, better visual and sound effects, many many more puzzles and many more areas and locations to discover and enjoy.

Another reason is that Cerynitii may use “lumen”, the new real-time lighting method in Unreal Engine 5 which can provide more versatile lighting effects, but a decision to make this shift will require some time to experiment with the new tools in UE5 and its impact on performance.

So rest assured that you will experience the serene adventure you have been looking forward to, and stay tuned for any future updates!


Progress update

Hi everyone! Work on Cerynitii is still going on. The game’s blueprints have been being reworked from the ground up during the past couple of months and this stage is nearly done. Once the blueprints are taking their mature form, works will continue adding more content, meshes, levels, and puzzles. The game will take longer than originally planned because it was decided to make it bigger with more puzzles and locations. For the meantime, check out this short video clip at Cerynitii’s Twitter page.

Manual focusing spyglass

Check out this video clip at our Twitter page, showing a mechanism for a zooming spyglass where you can manually change the focus. The focusing effects are looking quite nice so far. Works are being done on other blueprints as well, making them more efficient and easier to work with. Don’t forget to follow and like.

Progress update

Hi adventure gaming fans, have not posted for quite some while now but works are being done quietly refining bits here and there and making new blueprints. Check out this short video clip at our Twitter page showing a blueprint made recently for opening and viewing books. Other blueprints are being done too for other game mechanics including doors, locks, inventory items, and many others.

Don’t forget to follow and share!


New screenshots added to the gallery!

Hi everyone! A selection of the screenshots which were uploaded earlier to the Instagram and Twitter pages have been added to the gallery. Hope you like them!

Don’t forget to visit our social pages:

Cerynitii featured at PushStartPlay

Cerynitii has been featured in an article at push start play

Many thanks to the nice guys at

Here’s the link to the article:

Don’t forget to check our YouTube channel too and watch the first announcement trailer!

First Cerynitii Youtube teaser!

Hi everyone, it has been a busy week, uploading content to the Instagram and Twitter pages, and I would like to say thanks to all who supported the pages.

However, there was also enough time to launch Cerynitii’s YouTube channel and make the first YouTube video of Cerynitii. It’s a short teaser which used footage taken directly from the game engine, to give an idea on the overall feel and look of the game. use the link below to watch the video. Also don’t forget to subscribe to the Cerynitii YouTube channel and like the video!



Hi everyone! and welcome to the Cerynitii development blog, where all news, updates, trailers and more will be posted. This is the first blog entry, so stay tuned!

Cerynitii is a first person puzzle exploration adventure game for the PC, inspired by great games such as Myst, Quern, The Witness and many others. Currently, Cerynitii is on the Windows platform and it is still in the early development stage.

The game uses Unreal Engine 4, which is considered by many gamers and game developers as the most capable gaming engine in terms of graphics and realism.

Cerynitii takes you to an adventure on a distant island, where you have to solve puzzles and explore new areas while the story slowly unravels. The whole experience is meant to be a calm, peaceful and soothing adventure. This is greatly reflected in the game art design, color palette, choice of sound effects, and the story as well.

The game art is greatly inspired by the beautiful architecture of The Santorini Island and the serene beauty of Moroccan and Damascus houses. Colors and materials are chosen carefully to match the feel and mood of the game.

Cerynitii tries to introduce a couple of new gameplay features in the genre and at the same time take advantage of already existing ones. More on this in future posts.

Your support for this game is of great importance, and I thank you in advance for visiting the website and reading through the blog. Please share this page and spread the word and stay tuned for future posts! Please also check Cerynitii’s Instagram pageĀ  (of which the links are provided below), give it a like and share :). There is also our Twitter page which also has its link below, don’t forget to follow it. In addition, soon the first development trailer will be available on the Cerynitii YouTube channel.

In the meantime, please enjoy these selected screenshots taken from the game which are still early-stage and will improve as the game development progresses.